AI Insights · Timothy · July 2022
Top 5 Snake Games on Android in Europe: Q2 2022 Performance
A detailed look at the performance metrics of the top 5 snake games on Android in Europe during Q2 2022, including insights on weekly downloads, revenue, and active users.
In Q2 2022, the top five snake games on Android in Europe demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these applications' trends.
Snake Rivals - Fun Snake Game
Throughout Q2 2022, the weekly revenue for this game fluctuated, peaking at $3.2K in mid-June. Weekly downloads showed a significant drop from approximately 10.9K at the end of March to around 7.7K by the end of June. The game experienced a steady decline in weekly active users, starting from 51.7K in late March and ending at nearly 38.7K in late June.
Little Big Snake
This game saw its weekly revenue peak at approximately $2.6K in late March, with a general downward trend reaching around $1.9K by the end of June. Weekly downloads began at 32.1K and gradually decreased to about 18.5K. The number of weekly active users also saw a decline from 103.2K in late March to 76.8K by the end of the quarter.
Worms Zone .io - Hungry Snake
Worms Zone .io had a more stable revenue pattern, with weekly revenue ranging from $1.1K to $1.4K. Downloads started strong with 115.6K in late March but dropped significantly to 52.2K by the end of June. The game maintained a high number of weekly active users, although it decreased from 1.48M to just over 1.04M throughout the quarter.
Snake.io - Fun Snake .io Games
Weekly downloads for Snake.io were impressive, starting at 337.8K and peaking at 406.5K in mid-April, before stabilizing around 240.8K by the end of June. Revenue showed minor fluctuations, peaking at $865 in mid-April. The game maintained a high level of engagement with weekly active users consistently above 2.27M, peaking at 2.95M in mid-April.
slither.io
slither.io saw a peak in weekly downloads at 290.7K in mid-April, but this number gradually declined to 132.1K by the end of June. Revenue remained relatively low, with a peak of $233 in mid-April. Weekly active users showed a similar trend, starting at 1.64M in late March and reaching 1.71M by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.